Gamifying Inspires Mastery
Our Story
It all started with an idea to gamify the process of learning essential financial skills and knowledge for both adults and children using a tool tailored to the real-life market conditions in the region.
GProvision Sdn Bhd was the Exclusive Licensee for the Praxis Boardgame in Malaysia since its inception in 2013. Using the then Praxis boardgame, GProvision curated and delivered numerous training programmed for organisations in Malaysia, Singapore, Indonesia, Hong Kong, China, India, Japan, Vietnam, and other parts of the Asia-Pacific region.

WHY CHOOSE US
15 years of continued innovation
Our esteemed clientele
Our esteemed clientele included Maybank Banking Group, RHB Banking Group, UOB Bank Bhd, Affin Hwang Asset Management, Citibank, HSBC Bank, OCBC Bank, Affin Fund, Kumpulan Wang Persaraan (KWAP), Agensi Kaunselling dan Pengurusan Kredit (AKPK), Visa International, Crowe Horwath International, Public Mutual, Johor Port, Talent Corporation Malaysia, Leaderonomics, BP Malaysia, Spirax Sarco Malaysia, SMEC Malaysia Sdn Bhd, Skytrex, Nexaldes Group, Navis Capital, LifeEquip, Penang Development Centre, Secondary Schools as well as a number of Colleges, private and public Universities in Malaysia. Collaborative efforts with Entrepreneurs’ Organization, Aged Care Group, The Star Malaysia (Kuntum) and many more have been conducted for public awareness initiatives.


Launch of
Money Quotient
From 2019
GProvision developed our very own financial boardgame known as Money Quotient (MQ) for youth and adult players and MQBies for children below 15 years old hammock do cupidatat, edison bulb mumblecore vape cloud bread.
Unlimited Growth Potential
In 2022
this tool was cherrypicked by Visa International to propagate financial literacy among Malaysian universities and colleges through the GProvision Financial Literacy Program.
Engage with Impact!
Money Quotient is a popular tool in customising corporate training and engagement programmes with employee- and customer-centric objectives. This was also adopted for large-scale financial literacy competitive play in customer engagement events.
Make Room for Gamifying
Meet Our Trainers

Victor Yong
Trainer and Advisor

Chung, Aaron
Program Designer, General Manager

Lee, Siew Fong
Head of Learning and Development, Lead Trainer

Esther Tan
Co-Founder, Lead Game Master, Director of Content & Concept Development